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Bright memory game
Bright memory game




bright memory game
  1. BRIGHT MEMORY GAME FULL
  2. BRIGHT MEMORY GAME PC

The landscapes look lush, as does the draw distance and skybox throughout.

BRIGHT MEMORY GAME PC

And without being too technical (because PC builds are a foreign language to me), I don’t have a high end rig.

BRIGHT MEMORY GAME FULL

Let alone building a full game, not least one that looks as beautiful as this does. I have trouble focusing on creating a Skate 3 skatepark, let alone build a competent level. It still staggers me that Bright Memory: Infinite was made by one man. The choices are… well, not endless, but at least numerous.Īnd it looks good, too.

bright memory game

Or pull them in, launch them upward and pull some Devil May Cry aerial moves on them. There’s also a wrist mounted EMP/leash system reminiscent of Bulletstorm’s: pull enemies in for a slap, or fling them off of ledges. For fans of spectacle, there’s some nifty Deus Ex-style executions too. Projectiles can even be bounced back, as well as some enemies requiring a guard break to allow Shelia to hit them. There’s a block with the right bumper, which if timed right can break an enemy’s posture (thanks Sekiro), opening them up for a slash. Tapping the Y button (on an Xbox controller via PC) will set off a single hit or combination. Swordplay, thankfully, is also simple enough. Guns have a secondary fire, like the assault rifle’s homing ammo, or the already-meaty shotgun firing miniature grenades. Thankfully, ammunition is plentiful (places of worship are known for stocking heavy artillery), so there isn’t too much conservation to worry about. Ammo counters are on your gun, which even show when you’re checking down the sights, so you know when you’re running low. Gunplay is simple enough shoot with the right trigger, aim with the left. Shelia’s gun and swordplay can be switched up on the fly, much like Lo Wang’s can. Namely, and I’m sure there are more obvious ones but this came to my mind first Shadow Warrior. If that header wasn’t subtle enough, Bright Memory: Infinite draws inspiration from first person shooter/slashers. However, don’t write that off as a negative, as the gameplay more than makes up for it. I’d love to say that there’s some super secret mystery to unravel, but sadly, there isn’t. That, and Shelia flits between taking out waves of bad guys and ancient warriors… is about all you’ll get in terms of story. Namely, a supermassive black hole in the sky slowly devouring the landscape, like the awful version of Galactus in the second Fantastic Four film. Or something, you know how it is.īut after Shelia lands, there’s a bigger issue. There’s some naughty general type there named Lin, with what looks like a full army, after a mystical macguffin that will help him control the world. Working on behalf of the Supernatural Science Research Organization (weirdly abbreviated as SRO though), Shelia’s sent to investigate some sort of disturbance on a nondescript Asian island.

bright memory game

Players slip into the unrealistically tight catsuit of Shelia, a Joanna Dark-esque secret agent. It also serves as a recap of the first “episode” of Bright Memory, as Infinite is essentially a soft reboot and continuation of that story. It’s just so insubstantial that it acts more of a framing device than, say, something to get invested in. Fortunately, I don’t have that issue with Bright Memory: Infinite. There are times when I write a plot synopsis and I have to do my best to describe it without spoiling it. But will this one-man passion project pay off, or do the cracks and short run time hinder the experience? Let’s find out… What’s That Plot Device In The Sky? It’s resplendent with lush visuals outside of a CryEngine game, nonsense plot from 90’s shooters, and gun/swordplay straight from a whole host of games that have made that their craft.Īnd you know what? Sometimes, that’s all we need. Instead, it’s just content with hitting familiar beats that we can all sing along to. Bright Memory: Infinite, thankfully, isn’t trying to push that envelope. So in regards to originality, it’s going to be hard to top it. DOOM and Wolfenstein broke the mold, Half-Life made it a thinking man’s game and Crysis… well, we all know the meme. It’s hard to be innovative with first person shooters nowadays. However, Andy reviewed Bright Memory on console with issues, I’m running on a decent enough gaming PC, and should be a different experience. Furthermore, didn’t realise that our own Andy reviewed the first one this time last year. Slight disclaimer to start with: I didn’t realise Bright Memory: Infinite was a sequel/reboot. A gorgeous and action-packed shooter, is Bright Memory: Infinite worth it for its short run time and linearity? The Finger Guns review:






Bright memory game